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Jacbao's Poison

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Jacbao's Poison

Post by Jacabo Konpaku on Wed 9 Mar - 4:35

Name of Poison: Jinsoku Itami (Swift Pain)
Level of Poison: C
Poison Timer: The poison generally takes one post after being affected to take affect. Though the effects last for 8 posts max before the main effect comes in
Description: The poison is made by combining his chakra with the potent compounds and Jacabo's darkness release. All of his puppets and any weapons they use/make are covered in the poison make contact with them dangerous. Jacabo is also the only person with an already made antidote for the poison. The poison affects the nervous system of the brain, almost like snake poison. Making the body numb and difficult to move as time goes on, as another side effect, nausea and loss of balance come from the impending dehydration and affect to the nervous system. Due to the poison partially at the very least, made from his chakra, Jacabo also has a slightly immunity to the poison. Costs rank of poison in chakra upon release that is being released. and a D-rank per post after that.

Post one- The post after being affected via gas or the liquid inhaling their body a person's body part will feel a bit numb. It will be their entire body assuming they inhaled the gas

Post Two- After this they will begin to feel light headed and slightly off balance Assuming they inhaled the gas, if they had it injected or had the liquid form inserted this part of the body will become slower and slightly unresponsive.

Post three- If got the poison in liquid form that has been isolated and not in the blood stream it will become even more unresponsive, requiring 8% more effort to move it. If they inhaled the gas or the poison entered the entire bloodstream then the entire body will be affected, they will have to spend 10% more energy to move the body.

Post four- The isolated part of the poison's affect assuming it was entered through a slash etc, stops here. The part of the body, becoming extremely numb and almost "falling asleep" to the point of being extremely difficult to move. If gas a person will begin to lose their sense of balance

Post five.- The body will be extremely hard to move now with their sense of balance leaving, they will almost feel as if it is slightly hard to stand up and moving at high speeds or around alot can make them nauseas

Post 6- The maximum numbness the body and it becomes extremely difficult to move. Requiring 15% more effort, they also have lost their sense of balance on some level, as if they are drunk

Post-7 Nothing to report here other than a continued loss of balance

Post 8- Here the maximum possible effects making it difficult for a person to move at high speeds or they will feel like the world is turning slightly on it's side and become increasingly nauseous after this effect comes into play it lasts for about 5 posts before wearing off.

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Re: Jacbao's Poison

Post by Jacabo Konpaku on Sun 13 Mar - 2:58

bump/complete

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Re: Jacbao's Poison

Post by [Lily]Lilium--Doll on Sun 13 Mar - 3:06

Looks good : although the gas form, is it usable at genin?

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Re: Jacbao's Poison

Post by Jacabo Konpaku on Sun 13 Mar - 3:10

Yes, would you like me to put a chakra cost on releasing it

Shown on the puppet application.

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Re: Jacbao's Poison

Post by [Lily]Lilium--Doll on Sun 13 Mar - 3:14

Yes, give it a chakra cost : equal to it's rank on release, and at least D-rank per post after the 8th.

Apart from that, looks nice <3

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Re: Jacbao's Poison

Post by Reconciled on Tue 12 Apr - 1:45

I have to agree with Lily here, since it is a combination of Darkness Release in and Poison it requires a amount of specific amount of chakra released per post. If it were pre-prepared then it would be different.

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Re: Jacbao's Poison

Post by Shugendo Takumi on Tue 12 Apr - 20:04

edited

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Re: Jacbao's Poison

Post by [Lily]Lilium--Doll on Tue 12 Apr - 20:10

all good.

Approved for training/buying!

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